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    A consequentialist calculus cannot vindicate violent game... — Carmelics
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    Challenges→Not all computer games should be condemned on moral grounds — only those where violent content inhibits moral growth.

    A consequentialist calculus cannot vindicate violent games by pointing to individual virtue-promotion while ignoring systemic cultural desensitization effects documented by researchers like Craig Anderson.

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    Key Terms

    Consequentialist calculus(in ethics)
    The process of weighing up all the good and bad consequences of an action to decide if it's morally justified.
    Craig Anderson(as a cited researcher)
    A psychologist who has conducted influential research on the effects of violent media and video games on aggression and behavior.
    Desensitization(in psychology and media studies)
    The process of becoming emotionally numb or less reactive to something, usually through repeated exposure to it.
    Individual virtue-promotion(in ethics)
    The idea that something helps a single person develop good character traits like courage, wisdom, or discipline.
    Systemic
    # Systemic Systemic means something that affects or involves an entire system rather than just individual parts. For example, systemic racism isn't just about individual prejudiced people, but about how discrimination is built into institutions, laws, and social structures as a whole. When a problem is systemic, it requires changes to the whole system to fix it, not just addressing isolated incidents.

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    Vindicate(as used in philosophical arguments)
    To prove or justify that something is correct or valid.
    consequentialist(Shared position of Russell and Moore)
    One who believes that the rightness or otherwise of an act is in some way dependent on consequences.

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    2 topics

    Consequentialism1 linkedVirtue Ethics1 linked

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    Not all computer games should be condemned on moral grounds — only those where v...

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