The final element of gameplaying is attitudinal. Suits argues that, to play a game, one must have the ‘lusory attitude’. Players must commit themselves to playing in accordance with the rules that constitute the game just so that the game can take place. The type of motivation must be a particular kind (or at least must include motivation of a particular kind): players must respect the rules because they wish to play and they endorse the formalist view that breaking the rules necessarily ends th