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    Separating lusory attitude from game-playing conflates th... — Carmelics
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    Challenges→A person can act in accordance with the rules of a game without actually playing the game.

    Separating lusory attitude from game-playing conflates the reasons for which one plays with the activity itself, a distinction Bratman's framework shows undermines Suits's internalist criterion.

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    Key Terms

    Bratman's framework(philosophy of action)
    A theory by philosopher Michael Bratman about how intentions, desires, and beliefs work together to explain human action and decision-making.
    Conflates(in argumentation and logic)
    Treats two different things as if they're the same thing, or mixes them up in a way that causes confusion.
    Game-playing(philosophy of games)
    The actual activity of engaging in a game with its rules and objectives.
    Internalist criterion(philosophy of action and games)
    A standard that judges something based on what's happening inside a person's mind (their intentions and attitudes) rather than just external actions.
    Suits(philosophy of games)

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    Bernard Suits, a philosopher who created an influential definition of what makes something a game (focusing on rules and lusory attitude).
    lusory attitude(Suits's philosophy of games; the attitudinal element required for genuine game-playing)
    The disposition of a player to accept and respect the constitutive rules of a game specifically because they wish to play, endorsing the view that breaking the rules necessarily ends the game.

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    Philosophy of Language1 linkedMoral Responsibility1 linked

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