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    Genuine altruistic or fairness-based preferences explain ... — Carmelics
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    Challenges→Experimental subjects in one-shot Prisoner's Dilemma settings initially cooperate because they treat the game as a repeated Prisoner's Dilemma

    Genuine altruistic or fairness-based preferences explain cooperation without positing an error in game categorization, making the misframing hypothesis explanatorily redundant under Occam's Razor.

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    Key Terms

    Altruistic preferences(in ethics and economics)
    A genuine desire to help others or do what's best for them, even when it costs you something.
    Fairness-based preferences(in ethics and game theory)
    A genuine desire to treat people justly and distribute resources or benefits equally, even when you could benefit by being unfair.
    Game categorization(in game theory)
    How people mentally classify a social situation—for example, whether they see it as a competition where they should try to win, or a collaborative task where everyone benefits from working together.
    Misframing hypothesis(in economics and behavioral science)
    A theory that people fail to cooperate because they mistakenly think a situation is one type of game (like a competition) when it's actually another type (like a cooperative task).

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    Occam's Razor(Philosophy of science)
    A principle favoring more ontologically parsimonious theories over less parsimonious ones.
    cooperation(Framing of Hobbes' Leviathan via Sidgwick's question)
    A central theme in both ethics and social-political philosophy, examined in the context of how it can emerge among self-interested individuals
    explanatorily redundant(suggesting the Future Hypothesis doesn't add anything useful if we already have a better explanation)
    Unnecessary for explaining something because another explanation already does the job better.

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    Truth & Knowledge1 linkedCausation1 linked

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    Experimental subjects in one-shot Prisoner's Dilemma settings initially cooperat...

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