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    When a player's information set is off the path of play, ... — Carmelics
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    Supports→The fourth Nash Equilibrium (R, r2, r3) arises because Player III's entire information set is off the path of play when Player I plays R and Player II plays r2, making Player III's action inconsequential to the outcome.

    When a player's information set is off the path of play, that player's action does not affect the outcome.

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    Related propositions within the same area of thought.
    The fourth Nash Equilibrium (R, r2, r3) arises because Player III's entire infor...When Player I plays R and Player II plays r2, Player III's information set is of...

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    SEP: game-theory
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    This game has four NE: (L, l2, l3), (L, r2, l3), (R, r2, l3) and (R, r2, r3). Consider the fourth of these NE. It arises because when Player I plays R and Player II plays r2, Player III’s entire information set is off the path of play, and it doesn’t matter to the outcome what Player III does. But Player I would not play R if Player III could tell the difference between being at node 13 and being at node 14. The structure of the game incentivizes efforts by Player I to supply Player III with inf

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