Paul is a contemporary philosopher whose work engages with game theory and epistemology, particularly concerning plausibility updates and rational belief revision in sequential decision-making contexts. His contributions focus on the interpretive differences between theoretical and in-play plausibility assessments.
Analyzed plausibility updates in sequential games during actual play
Distinguished interpretive frameworks for plausibility in game-theoretic contexts
Contributed to epistemic game theory
McPeck has not provided a convincing argument that there are no general thinking skills.